Developed by Sonic Team and Dimps
Published by Sega
Some games exist
in such a wave of controversy that it can be impossible to remove the
game itself from it. Sonic 4 was simultaneously loved and hated on
its release. With the dust settled and both episodes out, how
exactly does Episode I stand on its own? To be short: not well.
Not to say that
it's bad by any means. In many ways, it's very nice to go back to a
pure Sonic experience. There's no characters besides Sonic and
Eggman. There's no gimmicks like Colors' aliens system. There's no
cutscenes breaking things up. It's just a 2D experience as you speed
through robots and loop-de-loops. While Sonic does have some
definite acceleration problems (he seems so slow from a standing
start), when he takes off, it's the same exhilarating experience you
know and love. And when the game brings some new mechanics to the table, it's always entertaining.
There's two
problems here that take away from this game. The first is its
length. There's only 4 zones, each with 3 levels and a boss. You
can easily blast through this thing in an afternoon, and while
getting the chaos emeralds may take a little longer, it's still not
much. The other big problem is that it is near-impossible to get
past the “been there, done that” problem. The enemies are all
copied from the Genesis games. The level themes are so same-y that
there's no shock. Pieces of the levels are even taken directly from
the original games, and the bosses are just classic bosses with small
tweaks. If this game had been, say, Sonic 2 Remix it would've been
acceptable. But there's that big 4 there that you just can't ignore
while you play. At the end, the worst thing I can say for it is that
Sonic Generations was a game entirely based around taking levels from
the older games, and even it didn't feel as redundant as this game.
Sonic 4 is $10 on
Steam. For that same price, you can get Sonic 2 AND Sonic 3 and
Knuckles. Unless you're a hardcore Sonic fan, there's little reason
to play this, and fans will only get mild amusement from it.
No comments:
Post a Comment