Published by Looney Labs
If you haven’t played
Fluxx before, it’s a simple enough card game.
The goal is simply to have two cards out in front of you. Of course, the problem is the goal, the
cards, the rules, everything is constantly changing to the point where any sort
of strategy goes out the window until it gets to your turn. The Fluxx board game is as easy to learn as
the card game, but with new additions that make things even crazier.
The main difference in
the board game is that, in order to get the current goal, you must have two of
your three pieces on certain spots. And
instead of simply having to obtain one goal, you have to obtain several,
ranging from 3-6 (and, yes, that number can change throughout). The board game also keeps the cards intact,
making it as much a card game as a board game.
Each turn, you draw cards, then play cards and move pieces in any order
you want. Not having the plays or moves
in a set order makes the strategy even crazier.
It’s not impossible to put a piece in a certain spot, then play a card
that suddenly changes everything.
The game, naturally,
uses a “board” that can change. The
board here really being 9 tiles that start out arranged in a square, but can
easily move. In fact, putting on the
rotate and uproot a tile rules is highly recommended. It’s a different game when you think you’re
about to get a goal next turn, and then suddenly someone takes up one of the
tiles and moves it on to the other end of the board. The game gives each player a free rule change
before the game actually starts, which is the perfect opportunity to make sure
things are absolutely crazy before a single card is played.
The game’s setup is
fairly simple. Shuffle the cards,
arrange the board, and you’re about good to go.
The game is also fairly light on what it has. There’s four color cards (yes, the color you’re
playing as can change—if you already thought of that without even needing to
read this, you’re ready for Fluxx), three pieces of each color, a deck of
cards, the 9 tiles, a changeable rule chart, a goal holder, and pegs for the
previous two. There is a slight problem
with the rule chart and goal holder, as the pegs for them do not seem to stay
in them. Adding “feet” to the bottom
helps out. Otherwise, expect the pegs to
constantly pop out. It’s a good way to
keep track of the rules, but it’s flawed out of the box.
Whether you’ve played Fluxx before or this is your first experience
with it, Fluxx: The Board Game is a great pick-up and play game, with easy
setup and fairly quick game times that can make it easy to do several games in
a row.
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